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  1. #1
    Machine Gunner esaabye's Avatar
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    So what does one have to do to DQ on 2 Gun’s?

  2. #2
    Commander Vague
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    Quote Originally Posted by FromMyColdDeadHand View Post
    ...

    I don't know where the time goes. Our group didn't seem to have that much down time. Taping up didn't seem to take that long. There wasn't much time spent waiting for a group to get off a stage. The stages seemed to have efficient design. Did we start shooting really late?

    Did we have three or four groups? I guess the first measure is how long stages sit with out anyone on them?

    The only comment on stage design was the Illuminati. Odd to start out and have to jump back 10 feet to the shooting area. The timer had to stand behind the shooter to beep them and then jump back to get out of the way. The other thing on that stage was the three long steel shots. It seems the most efficient way to run the stage from a point standing was to just shoot three rounds down range and take the misses. Some one can explain to me the math on that.

    Does there have to be a mix of paper and steel on a stage? If not, for the longer shoots maybe set up steel and run a VTAC wall. Support will help with shot percents and keep the times down, and force some improvised shooting positions. I'd help out constructing one.
    Time-wise, there were several things that worked against us. Bit of a late start due to sign up and setup issues. Running three squads instead of four, and tear down was single threaded due to single truck & trailer in action. I hope to have a 2nd trailer available next match, and will have more signup help in future. I'd also like to have a few volunteers who can "own" stage setup. That is, we'll drop off props and stage diagram and they and their team will handle building it out.

    I liked Illuminati and the short uprange run, it provided a challenge in rifle handling but I didn't feel was excessive or ridiculous. It's not necessary for the RO to hover over the shooter at start. Stand a few steps back, then retreat with shooter.



    Quote Originally Posted by rustycrusty View Post
    ...

    There was a particularly accurate shooter on my squad who was able to smash that stage and the other steel stage with a 16" 9mm carbine. I’m guessing 10% of his overall time was waiting for the round to actually make it to the steel. Inspiring to watch.
    This ^^^. Although some folks were able to do better then others by blowing off the steel, the top scorers for the stage hit all the steel.


    Quote Originally Posted by esaabye View Post
    So what does one have to do to DQ on 2 Gun’s?
    180 violations caught some shooters on Saturday. See "Carbine Rules" posted here:
    https://www.ar-15.co/threads/157644-...=1#post2123390

    Matthew

  3. #3
    High Power Shooter FromMyColdDeadHand's Avatar
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    Quote Originally Posted by Denver_AR View Post
    I liked Illuminati and the short uprange run, it provided a challenge in rifle handling but I didn't feel was excessive or ridiculous. It's not necessary for the RO to hover over the shooter at start. Stand a few steps back, then retreat with shooter.
    I disagree. Add challenge in rifle handling in shooting positions. Why not have a barrel start and the shooter move forward the same distance? You have backward movement over a low trip hazard like the 2x2 wood and the timer and shooter both moving backwards. Frankly, I think the rules are too loose. I don't think there should be any rearward movement and I think the design rule should be 2x45-60degrees, as in targets are on in a cone 45-60degrees either side of downrange. The 180 is like a firing line, as long as everyone is in line with the shooter. Placement of targets near the 180 leads to some stages that seem odd. There should be a bias for left to right movement if it is perpendicular to the end berm. All I'm saying is bake more safety into the stage so you take less chance to screw up from the shooter.

    I liked the smaller IPSC targets. That was a cool addition.
    I'll stop buying black rifles when my wife stops buying black shoes.

  4. #4
    I am my own action figure
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    Quote Originally Posted by FromMyColdDeadHand View Post
    I disagree. Add challenge in rifle handling in shooting positions. Why not have a barrel start and the shooter move forward the same distance? You have backward movement over a low trip hazard like the 2x2 wood and the timer and shooter both moving backwards. Frankly, I think the rules are too loose. I don't think there should be any rearward movement and I think the design rule should be 2x45-60degrees, as in targets are on in a cone 45-60degrees either side of downrange. The 180 is like a firing line, as long as everyone is in line with the shooter. Placement of targets near the 180 leads to some stages that seem odd. There should be a bias for left to right movement if it is perpendicular to the end berm. All I'm saying is bake more safety into the stage so you take less chance to screw up from the shooter.

    I liked the smaller IPSC targets. That was a cool addition.
    I have been designing and running stages and matches at the National level for a long time, and Matt has been doing this a long time too. When you put training wheels on, people will lean on them and ultimately be LESS safe and less capable. This has been proven time and time again.

    That said, feel free to offer Matt a stage design and set it up at the next match. The more help given, in this volunteer sport, the less hassle it is for Matt (or any MD) to run the matches. We will have a new trailer soon. Learning to run the tablet is a big help as is set-up and tear down. We offer a small incentive to help set-up, but we won't ever be paying folks $30 to tear down. You enjoy the matches, help with running them and encourage your squad mates to do the same.
    Good Shooting, MarkCO

    www.CarbonArms.us
    www.crci.org

  5. #5
    QUITTER Irving's Avatar
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    Quote Originally Posted by esaabye View Post
    So what does one have to do to DQ on 2 Gun’s?
    Back flip
    "There are no finger prints under water."

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