Quote Originally Posted by izzy View Post
I have a buddy that develops for game companies. I helped him work out bullet drop physics a while back when he was working on a game called BioShock... I think that was the game anyways.

edit: yep, that was the game
Which might be funny, because to my recollection, Bioshock has virtually no bullet drop in it. It's a pretty close ranged pseudo horror game.

There are games that do mimic ballistics pretty decently, that actually have weapon zeroing etc for range rather than just point and shoot at crosshairs no matter the distance.